Wednesday 18 December 2013

Catskin Illustration



"There was once a king, whose queen had hair of the purest gold, and was so beautiful
that her match was not to be met with on the whole face of the earth. But this beautiful
queen fell ill, and when she felt that her end drew near she called the king to her and said,
'Promise me that you will never marry again, unless you meet with a wife who is as beautiful
as I am, and who has golden hair like mine.' Then when the king in his grief promised all she
asked, she shut her eyes and died."

Dirtbike Helmet

Part one of what will be a trilogy of 'bike stories', this is a short animation made be myself and Keyana Thompson-Shaw. Using the childhood story of classmate Ian Klipa



Saturday 9 November 2013

"Nightmare" film

For my TMP class I made this film sequence based on 3 dreams that my classmates had given me. They included having stitches and blood on the side of your hand, running away from a crazy lady trying to kill me and lots of people laughing and crying but when you look at where their attention is nothing is there.

I interpreted some of this quite loosely and decided to create a horror sequence, playing the "crazy lady" myself and creating a sense of a ghost audience.



Dream Sequence from Alice Cox on Vimeo.

Monday 28 October 2013

PEXESO Memory Game

Here is the final piece of my "can you ear me?" memory game. It is a game based around different animals ears.


Friday 18 October 2013

New Projects

So, mid-way through term and I have been leaning a lot about video editing, installation and animation as well as graphic design. It is safe to say that this is an experience worth having. To start off I am just going to post a photograph of what my group in my video installation class are working on. The brief is 'here and there'. We chose to project onto the side of the art school at Michigan, there is a large wall in the courtyard with a grid section so we decided to work with the concept of transportation and elevators.

This is quite a bad photograph taken from my phone of the test projection. We aligned three lifts together and simultaneously they are travelling up and down the wall. I am happy with the test so far as I feel that we are making good use of the space available -  the lifts fit within the perameters of the gridded wall, and as the film was shot from the perspective of the lifts travelling up it does that illusion of a world within the wall. 

Next class I am taking is time based media. Our first assignment was an audio piece where we had to create a list. I chose to make a response to the experience I have had of moving to the United States. My list is of some of the lies that I have told to some ridiculous stereotypic questions that I get asked on a regular basis because I am British. I decided that the best way to portray this was in a mock interview style. It is representative of the situation in which I have been singled out as a "foreigner", and that I have something to say simply because of my English accent. I had a lot of fun making this, it was a good exercise as despite previously having worked with music technology, a conceptual artwork that was purely based on sound has been an interesting challenge.







The next project of this class was stop-motion animation. Now, I have had a little experience in this before but it was interesting to start from scratch with this and make something with another person. We were instructed to make something which depicts a natural motion. My partner Keyana and I discussed this and decided to do a piece called "A World Within the Clouds" - the natural motion was the moment when you take off in a aeroplane and travel through the clouds only to come out the other side into another world. In this moment where you are consumed by clouds, we wanted to create this alternative reality where people are flying and things are simply surreal.


My next project is to create a film sequence of the vivid dreams of various members of my TMP class. Below I have included the tests for how to shoot one of the dreams.




Alongside these time based projects I have also been taking studio:2D. A class which is mostly on graphic design and illustration. I am working on a card game at the moment, but below I am posting one of my first assignments. We were asked to create a drawing which communicates one of the principles of design (I was given rhythm). We were then supposed to represent in this drawing a question from the scientology quiz. I chose "Do you sometimes wonder if anyone really cares about you?"


DO YOU SOMETIMES WONDER IF ANYONE REALLY CARES ABOUT YOU?

The concept of this drawing was to represent a broken friendship. The idea of whether anyone really cares about you is executed by the narrative shown in the text and the rhythm of the hand prints. What I have been trying to convey is an event where the protagonist has been taken advantage of by a best friend in a sexual act. The text is there to explain the confusing thoughts of the person being 'betrayed', and the handprints have been placed in a rhythmic way to show the abuse, and the sexual act itself.

Art in Context: The Male Gaze.


"What I really am will never be obtained by your gaze. I am an apparition of who you really want"






Friday 16 August 2013

A Taxonomy

The identity of all the Diet Coke I drank in Venice.

In chronological order.




Monday 12 August 2013

Beginnings of Venice Series

This is just an experiment from my recent trip to Venice. I have been playing around with double exposures and a slow shutter speed to create ghosts within the image.


Monday 29 July 2013

Digital Posters

My artwork is my sense of place.

In this series of posters I visited the woods where I grew up. It features a conversation with the trees which reflect the feelings of unrest and upheaval of the life I once knew and the unwillingness to move on to what will probably be the next phase.